© 2019 by Christopher Grey.

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Happiest Apocalypse on Earth is a tabletop roleplaying game that is part satire, part horror. Set in a fictional children’s theme park called Mouse Park, the game allows players to customize the attractions in the park, the dangers that lurk there, and their own Mouse Park staff member. Collaborative storytelling and customized character and narrator moves create a wide range of terrifying incidents involving ancient horrors, demonic magic, and a conspiratorial plot to keep a bloodthirsty ancient god appeased. Ghouls, monsters, specters, and cultists abound, but they only scratch the surface of the true evil that lies far beneath. 


This game is for horror lovers, monster of the week enthusiasts, and that huge population that thinks animatronics are scary. It takes popular notions of innocence and cartoonish morality and violently turns it on its head. It is part satire of nostalgic pop culture and it is part deadly serious X-Files and Supernatural. The satirical nature shines through in its ironic approach and sometimes humorous take on characters, but the mysteries and plots that unfold are all but trivial. 


The game is built using the Apocalypse World roleplaying game framework created by Vincent Baker and adapted and modified to fit the setting. As a Powered by the Apocalypse (PbtA) game, The Happiest Apocalypse on Earth shines with the best of collaborative storytelling using mechanics that are familiar to the experienced and intuitive to the novice. It works well as a campaign, or a one shot, and can be the centerpiece of family games or adult ones.